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- UI UX DESIGN
Curriculum
- 1 Section
- 22 Lessons
- 45 Hours
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- UI/UX Course22
- 1.1Class 1: Course overview, introductions, and importance of UI/UX design.
- 1.2Class 2: History and evolution of UI/UX design, key principles, and industry trends.
- 1.3Class 3: Basics of user research, user personas, and empathy mapping.
- 1.4Class 4: Conducting surveys and interviews, and analyzing user feedback.
- 1.5Class 5: Introduction to information architecture.
- 1.6Class 6: Wireframing tools and hands-on wireframing exercises.
- 1.7Class 7: Importance of prototyping, prototyping tools.
- 1.8Class 8: Creating interactive prototypes, user testing of prototypes.
- 1.9Class 9: Introduction to design thinking process.
- 1.10Class 10: Ideation, brainstorming, and problem-solving techniques.
- 1.11Class 11: Basics of visual design, color theory, and typography.
- 1.12Class 12: Hands-on design exercises, creating mood boards.
- 1.13Class 13: Microinteractions, animation in UI/UX.
- 1.14Class 14: Accessibility and responsive design principles.
- 1.15Class 15: Group project assignment and development.
- 1.16Class 16: User testing, feedback, and iteration.
- 1.17Class 17: Introduction to industry-standard tools (Sketch, Figma, Adobe XD).
- 1.18Class 18: Finalizing projects, and preparing for the final exam.
- 1.19Review and catch-up sessions.
- 1.20Week 3-4: Project Development and Testing
- 1.21Class 19: Final preparations for Test 3.
- 1.22Class 22: Final Exam: Comprehensive exam covering all aspects of the course.